Sunday, May 15, 2011

Final Fantasy 14 Guide - A Guide To The Final Fantasy 14 Leatherworker Class

This Final Fantasy 14 Guide on Leatherworker would try to debunk the misconception that their skills are limited to boiling and dying pelts and skins from dead animals. On the contrary, Leatherworkers can also create armors from the leather they made.

To make the various items, Leatherworkers need to get lots of furs and coats to stay competitive in the trade. This is the reason why most people in this trade also engage in hunting and trapping.

Among the different races in Eorzea, the Elezen are known for their Leatherworking skills. For centuries they had the monopoly for the trade. They don't want to share their techniques to anyone. But when the guildmasters are starting to dwindle in numbers, they had to spread the techniques to keep the trade alive. This development has improved the quality of Eorzean leather crafts. Products of high quality became in demand, especially items made from superior quality materials.

Now we here at Final Fantasy 14 Guide will discuss the various Leatherworker abilities. These are:

Fulfillment - temporarily improves the success rate. This is ideal when creating materials.

Brand of Lightning - temporarily improves stability of harnessed lightning elements.

Inner Quiet - improves the chances for improved craftsmanship of the next synthesis. This is ideally use for materials.

Scalekin Eluder - temporarily avoid enemy encounters with scalekin.

Bold Endeavour - improves the success rate of the next synthesis that's effective for decorations.

Supplement - temporarily uses off hand tool that's effective for finished items.

Clean Slate - stops the current synthesis to start a new one. The chance of failure increases with the progress. This is ideal for enhanced items.

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